# 宝の中身 @treasures = ( [3..8], # 武器No [3..9], # 防具No [0,1..3,1..3,7..11,7..11,18..21,23,24,41,42], # 道具No ); # ボス @bosses= ( { name => 'パンドラボックスA', hp => 50, at => 50, df => 50, ag => 50, get_exp => 50, get_money => 50, icon => 'mon/092.gif', job => 29, #時魔道士 sp => 50, mp => 50, }, { name => 'キングスライム', hp => 200, at => 59, df => 37, ag => 30, get_exp => 500, get_money => 150, icon => 'mon/516.gif', old_sp => 20, hit => 150, # 長期戦用命中率150% job => 21, # 狂戦士たいあたり sp => 5, mp => 200, tmp => '攻無効', }, { name => 'パンドラボックスB', hp => 50, at => 50, df => 50, ag => 50, get_exp => 50, get_money => 50, icon => 'mon/092.gif', job => 29, #時魔道士 sp => 50, mp => 50, }, ); # 出現率(@monstersの配列番号が多ければ多いほど出現。均等な出現率の場合は、から『()』) @appears = (0,0,0,0,0,0,1,1,1,1,1,2,3,3,3,3); # モンスター @monsters = ( { # 0 name => 'チビイエティ', hp => 21, at => 29, df => 20, ag => 21, get_exp => 32, get_money => 20, icon => 'mon/200.gif', job => 10, # 羊使いねる、スカラ、たいあたり、ベホイミ sp => 21, mp => 36, }, { # 1 name => '人食い箱', hp => 49, at => 39, df => 9, ag => 68, get_exp => 61, get_money => 30, icon => 'mon/090.gif', job => 92, # 眠り系 sp => 30, mp => 42, tmp => '2倍', drop => 112, }, { # 2 name => '人面樹', hp => 100, at => 39, df => 53, ag => 44, get_exp => 145, get_money => 100, icon => 'mon/503.gif', job => 7, # 商人まもりをかためる、ゴールドハンマー、すなけむり、どくこうげき sp => 30, mp => 100, tmp => '魔反撃', drop => 3, }, { # 3 name => 'イエティ', hp => 120, at => 63, df => 66, ag => 72, get_exp => 150, get_money => 30, icon => 'mon/201.gif', job => 10, # 羊飼いねる、スカラ、たいあたり、ベホイミ、ねむりのうた、マホキテ sp => 40, mp => 94, state => 'かばう', }, ); 1;